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Principles of Multimedia Learning

This week I focused more on multimedia learning through different tools and platforms on the internet, specifically H5P, Sketchnoting, and WordPress. I have used Sketchnoting before in a couple lessons, to help students get excited about the learning ahead. Sylvia Duckworth has some great youtube videos that use Sketchnoting in a way for primary students to even use! WordPress is a resource that is more applicable to middle years students and up, but since it involves many different parts, and would be difficult to take on with younger students. I could see Wrodpress being a helpful resources used alongside google classroom, or a tool like H5P to blog and reflect on their learning. This brings me to my main focus this week, H5P.  

Working with H5P

Prior to this lab, I was not aware of H5P as an online resource to create different videos, games, presentations, and formative assessment tools for students that were catered for a certain topic or student(s). This tool excites me, and pushes me to discover more about what it has to offer as a multimedia tool to enhance student learning. A pedagogy that supports the HP5 tool would be an inquiry-based approach. This is because it helps students formulate questions, which they will continue to investigate through games, and resources that were created by the teacher, using HP5, to build understanding on a certain topic of interest. I can see myself using H5P in practice to curate resources and interactive activities for my students to promote student engagement. I am interested in teaching primary students, and at first thought it might be challenging to work with younger students and technology. I think there are meaningful ways to incorporate technology into a primary classroom, but choosing the correct resources and building off of them. Creating simple games, and videos to help students explore different topics would be beneficial to student choice and voice. With choice accompanied by having scaffolding in place so that students can be successful in their learning. Using a tool like H5P, would support inquiry-based learning and help students discover new topics in a safe manor while using the internet.

There are many learning principles that an interactive H5P video would have if done thoughtfully. One would include the multimedia principle so that students would be able to learn from both words and pictures, instead of just words. Another principle in a well thought out H5P video would be the modality principle, because people learn better from graphics and narration, rather than graphics and printed text. Within the video one would also include the signalling principle, which focuses on cueing the learner in on key points that should be highlighted. Lastly, the spatial contiguity principle helps the learner comprehend more information on a topic when words and pictures correspond on the screen together at the same time. These principles are explained more in depth from the article “The Cambridge Handbook of Multimedia Learning.

References:

sduckworth100. “Sylvia Duckworth.” YouTube, YouTube, http://www.youtube.com/user/sduckworth100/videos.

Mayer, R. E. (n.d.). Introduction to Multimedia Learning. The Cambridge Handbook of Multimedia Learning, 1–24. doi: 10.1017/cbo9781139547369.002

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